Kobo II

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[Kobo MkII System Console v0.3.3]

> screenhots
[TP3] The new Campaign mode, with bases, Kobo Deluxe style! The "electro" links strive to align the modules, and also transfer power from the reactor module. No power means shields, weapons and anti-grav soon fail, sending the modules crashing to the ground.
[TP3] Survival Mode - a proper one now; one ship only, stronger and stronger attack waves, until you basically have no fair chance at all.
[TP1] Trying to destroy a Teleporter Drop Ship without being mowed down... (First version; all placeholder graphics. You might recognize the parts from somewhere. ;-)
[TP1] Updated title screen. New particle effect behind the logo.
> █

Requirements

Kobo II runs on Windows and Linux. Mac OS and possibly other platforms will be added later.

At this point, accelerated OpenGL is required, and a CPU with at least two cores is recommended.
Kobo II is in development! Specifications may change.

Links

Related:
Kobo II Development Blog
Kobo Deluxe
SoundCloud

Reviewers & communities:
PixelProspector
IndieDB

Development:
Simple DirectMedia Layer